Roblox Corp is the 4th largest of 20 graded companies. Showing 5 of them. 1 more is in this industry but has no grade yet, so it is left out rather than shown blank.
| Company | Grade | Market value | Revenue | Profit margin | Free cash flow | Price to earnings |
|---|---|---|---|---|---|---|
| Snail, Inc.SNAL | B | — | $85.9M | -11.2% | -$1.2M | — |
| Netease, Inc.NTES | A+ | $73.7B | $17.4B | 27.9% | $7.6B | 14.78 |
| Take-TWO Interactive Software, Inc.TTWO | B | $37.7B | $6.7B | -4.8% | $337.5M | — |
| Roblox CorporationRBLX | A- | $33.2B | $5.7B | -17.6% | $1.6B | — |
| Playtika Holding Corp.PLTK | C | $812.4M | $2.8B | -9.9% | $419.1M | — |
15 more electronic gaming and multimedia companies
Graded on the same five checks, from their own SEC filings.
A blank price-to-earnings means a loss, not a missing figure — the ratio has no meaning when there are no earnings to divide by, and printing a negative one would make the least profitable company look the cheapest.
Grades are trailing twelve months from each company’s own SEC filings, so they move only when a company files. Every column is computed by the same code that graded Roblox Corp on the overview — nothing here comes from a data vendor’s own ratios.
Industry membership is not a judgement about how similar two businesses are. It groups companies by what they are classified as, which is a starting point for comparison rather than a claim that they compete.
RBLX · NYSE · Communication Services · Electronic Gaming and Multimedia
Next earnings: October 29, 2026
$46.44-4.9%Sep 25 close